How to hire a game and concept artist: 56 companies are hiring now
What you compete with, counted from today’s 177 open game and concept artist postings: who is hiring, where, what they pay and how long postings stay up. Then six steps, each with a free template or tool.
- Companies hiring now
- 56
- Open postings
- 177
- Median advertised pay
- $156K
- Remote
- 12%
- Half are open for over
- 58 days
What you compete with
| Companies hiring this work now | 56: Riot Games (21), Lakshya Digital (16), Sony Pictures Imageworks (13), Scopely (11), Monks (10), 2K (10) |
|---|---|
| Countries named most | 🇺🇸United States (44), 🇨🇦Canada (25), 🇮🇳India (18), 🇨🇳China (16), 🇪🇸Spain (10) |
| Pay advertised | $129K – $168K for the middle half; median $156K (21 postings with a yearly US-dollar range) |
| Postings that state pay | 13% |
| Where the work is done | Remote 12% · hybrid 3% · on site or not stated 85% |
| Experience asked | Median 5 years |
| Skills named most | Figma (10%) |
| Benefits named most | Equity (8%), Parental leave (7%), Relocation support (3%), Unlimited PTO (3%) |
| How long postings stay up | Half of today’s open postings have been up more than 58 days |
Counted from the 177 open postings for this work on Nov 15, 2026, read from employers’ own careers pages and recounted on every update.
Which role do you need?
Close to game and concept artist work, and often confused with it. Pick by the work you need done, then the guide for that role:
| Role | Open postings | Median advertised pay | Guide |
|---|---|---|---|
| Game and concept artist | 177 | $156K | this page |
| Product designer | 1,092 | $192K | How to hire |
| UX and market researcher | 87 | $190K | How to hire |
| Graphic and brand designer | 622 | $170K | How to hire |
| Content designer and UX writer | 76 | $160K | How to hire |
| Video and motion | 375 | $135K | How to hire |
Six steps to hire a game and concept artist
- Set the pay range first. Today’s 21 game and concept artist postings that state a yearly US-dollar range offer $129K to $168K for the middle half. Three quarters of them offer more than the lower figure. 13% of the postings state pay; in several US states and EU countries the law requires it. See game and concept artist pay in detail.
- Write the description. Start from the game and concept artist job description template, then check it with the job description checker: the pay, the place of work and the must-haves should be clear before the second paragraph.
- Decide where the person can work. 12% of today’s game and concept artist postings are remote and 3% hybrid. If yours is remote, name the countries or time zones; “remote” alone brings applications you cannot accept.
- Post it where people look. Post the job free on this site, add it to your own careers page and send it to people you know who do this work.
- Screen for the skills that matter. Today’s postings name Figma most often: check them in the work, not only in the resume. Score every candidate on the same points with the interview scorecard; the game and concept artist interview questions show what good candidates prepare for.
- Decide quickly. Half of today’s open game and concept artist postings have been up more than 58 days: a candidate who waits for your answer may be talking to other employers meanwhile. Tell every candidate when you will decide, and keep to it.
A take-home task for a game and concept artist
- Use a real, anonymised task from your own work: the kind of problem the person will meet in the first month.
- Keep it to two or three hours, say so, and pay for anything longer.
- Ask for three things: the result, how they got there, and one recommendation or next step.
- Score every answer on the same points: correctness, clarity, judgement and the use of Figma.
- Talk it through in the next interview: how they explain their choices tells as much as the result.
- Not sure yet? A short paid trial project or a contract-to-hire term lets both sides check the fit.
Questions about hiring game and concept artists
- How much does it cost to hire a game and concept artist?
- The pay is the largest part: today’s game and concept artist postings that state a yearly US-dollar range advertise a median of $156K. Add advertising, agency fees if you use one and the hours your team spends interviewing; the cost per hire calculator on this site adds them up. Posting on this site is free.
- How long does it take to hire a game and concept artist?
- Half of today’s open game and concept artist postings have been up more than 58 days. A posting can close before the person starts, so plan for a few weeks more.
- Where can I find game and concept artists?
- 56 companies are hiring game and concept artists on this site today. Post your job here free, on your own careers page and in communities where game and concept artists meet; the table on this page lists the countries named most in today’s postings.
- Should I hire a freelance game and concept artist or a full-time one?
- 10% of today’s game and concept artist postings are contract roles. Freelance suits a defined project with an end date; full-time suits ongoing work and anything that needs knowledge of your business. A paid trial project or a contract-to-hire term lets both sides check the fit first.
- How much does a freelance game and concept artist cost per hour?
- Few postings for this work state an hourly rate. The median yearly pay divided by 2,080 hours is about $75 an hour; contractors usually charge more, since they pay their own taxes, holidays and insurance.
- What skills should I test in a game and concept artist?
- The ones today’s postings name most: Figma (10%). Test them on a small task from your own work rather than with trivia questions.
Everything about game and concept artist work
See also: game and concept artist job description template · 177 open game and concept artist jobs · cost per hire calculator · all hiring guides