<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Graphics and rendering engineer jobs — Hiring Right Now</title><link>https://jobseveryhour.com/roles/graphics-engineer/</link><description>Graphics and rendering engineer jobs — Hiring Right Now</description><lastBuildDate>Sat, 14 Nov 2026 13:56:31 +0000</lastBuildDate><item><title>Rendering Technical Art Intern, League of Legends - Summer 2027 at Riot Games</title><link>https://jobseveryhour.com/job/rendering-technical-art-intern-league-of-legends-summer-2027-riot-games/</link><guid>https://jobseveryhour.com/job/rendering-technical-art-intern-league-of-legends-summer-2027-riot-games/</guid><pubDate>Wed, 11 Nov 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Collaborate directly with Art and Design disciplines to understand desired visual behaviors and translate them into specific visual outputs Produce shaders and materials that help the team realize visual targets for environments, characters, VFX, and/or UI Optimize 2D and 3D content as necessary to meet the technical requirements for League Interface with producers and Art leads when assessing and completing tasks…</description></item><item><title>Rendering Technical Art Intern (Lighting), League of Legends - Summer 2027 at Riot Games</title><link>https://jobseveryhour.com/job/rendering-technical-art-intern-lighting-league-of-legends-su-riot-games/</link><guid>https://jobseveryhour.com/job/rendering-technical-art-intern-lighting-league-of-legends-su-riot-games/</guid><pubDate>Wed, 11 Nov 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Collaborate directly with Art and Design disciplines to understand desired visual behaviors and translate them into specific visual outputs Translate that direction into in-game lighting adjustments, with support from your mentor and the team Share work-in-progress results, gather feedback, and iterate on assigned lighting tasks Check that the lighting communicates the intended visual behavior during gameplay…</description></item><item><title>Motion Graphics Art Intern - Summer 2027 at Riot Games</title><link>https://jobseveryhour.com/job/motion-graphics-art-intern-summer-2027-riot-games/</link><guid>https://jobseveryhour.com/job/motion-graphics-art-intern-summer-2027-riot-games/</guid><pubDate>Tue, 10 Nov 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Create UI animatics out of static visual designs, following the Teamfight Tactics and League of Legends quality, style and motion conventions Work closely with the Visual Design lead and UI team to support in and around-game features Implement your animations in the most efficient way, carefully balancing performance and visual quality for our range of supported PC and Mobile devices Collaborate with a team of…</description></item><item><title>Sr. 3D Generalist, UX at Lucid Motors</title><link>https://jobseveryhour.com/job/sr-3d-generalist-ux-lucid-motors/</link><guid>https://jobseveryhour.com/job/sr-3d-generalist-ux-lucid-motors/</guid><pubDate>Tue, 10 Nov 2026 00:00:00 +0000</pubDate><description>Newark, CA. We are looking for a Senior 3D Technical Artist &amp; Motion Designer to join the Lucid UX/UI team and help define the next generation of digital vehicle experiences. This role sits at the intersection of 3D design, motion, real-time rendering, and product development. You will create high-quality vehicle visualizations, real-time 3D assets, animations, and motion experiences for customer-facing applications while…</description></item><item><title>3D Printer Technician at Physical Intelligence</title><link>https://jobseveryhour.com/job/3d-printer-technician-physical-intelligence/</link><guid>https://jobseveryhour.com/job/3d-printer-technician-physical-intelligence/</guid><pubDate>Tue, 10 Nov 2026 00:00:00 +0000</pubDate><description>San Francisco. The 3D Printer Technician owns additive manufacturing for the Robotics Technician Team. You will run and maintain the team&#x27;s 3D printers across multiple locations, manage the print request queue, set and hold print standards, and keep a stocked supply of printed spare parts at each site so technicians never wait on a print. You will work directly with hardware engineers, prototype technicians, and robot service…</description></item><item><title>Senior Manager, Software Engineering (Graphics) - League of Legends at Riot Games</title><link>https://jobseveryhour.com/job/senior-manager-software-engineering-graphics-league-of-legen-riot-games/</link><guid>https://jobseveryhour.com/job/senior-manager-software-engineering-graphics-league-of-legen-riot-games/</guid><pubDate>Mon, 09 Nov 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Serve as the vision holder for the rendering technology that powers League of Legends Staff, manage, mentor, lead, and cultivate a team of 5-10 software engineers Partner closely with product, delivery, technical, and quality leads to support your team and align on outcomes Ensure the technology you build serves the long-term needs of a wide range of content developers Coordinate with individuals and external…</description></item><item><title>Senior Engineer, Graphics at Scopely</title><link>https://jobseveryhour.com/job/senior-engineer-graphics-scopely/</link><guid>https://jobseveryhour.com/job/senior-engineer-graphics-scopely/</guid><pubDate>Mon, 09 Nov 2026 00:00:00 +0000</pubDate><description>PT - Portugal. Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS). Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD. Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR). Assist in the development of real-time global illumination…</description></item><item><title>Senior Engineer, Graphics at Scopely</title><link>https://jobseveryhour.com/job/senior-engineer-graphics-scopely-3/</link><guid>https://jobseveryhour.com/job/senior-engineer-graphics-scopely-3/</guid><pubDate>Mon, 09 Nov 2026 00:00:00 +0000</pubDate><description>IE - Ireland. Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS). Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD. Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR). Assist in the development of real-time global illumination…</description></item><item><title>Senior Engineer, Graphics at Scopely</title><link>https://jobseveryhour.com/job/senior-engineer-graphics-scopely-2/</link><guid>https://jobseveryhour.com/job/senior-engineer-graphics-scopely-2/</guid><pubDate>Mon, 09 Nov 2026 00:00:00 +0000</pubDate><description>GB - United Kingdom. Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS). Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD. Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR). Assist in the development of real-time global illumination…</description></item><item><title>Technical VFX Artist, Pokémon GO at Scopely</title><link>https://jobseveryhour.com/job/technical-vfx-artist-pok-mon-go-scopely/</link><guid>https://jobseveryhour.com/job/technical-vfx-artist-pok-mon-go-scopely/</guid><pubDate>Thu, 05 Nov 2026 00:00:00 +0000</pubDate><description>JP - Tokyo, Japan. Create performant VFX in Unity while maintaining intended artistic direction. Collaborate with art, design, engineering, and product teams to build features and solve creative problems. Build rapid prototypes of experimental features using Unity 3D or other mobile platform tools. Iterate on Unity 3D scene implementation to finalize product and creative requirements. Create performant graphics shaders for beautiful…</description></item><item><title>3D Generalist / Visualization Designer at Saronic</title><link>https://jobseveryhour.com/job/3d-generalist-visualization-designer-saronic/</link><guid>https://jobseveryhour.com/job/3d-generalist-visualization-designer-saronic/</guid><pubDate>Thu, 05 Nov 2026 00:00:00 +0000</pubDate><description>Austin, TX. 3D Modeling and Asset Creation - Model hard-surface vessels, systems, props, and environments from engineering CAD, concept art, and reference, optimizing geometry for both offline and real-time use. - Build clean UVs, textures, and PBR materials that work anywhere the asset goes, from hero renders to real-time engines. - Build and maintain a library of reusable, well-organized assets that the whole team can pull…</description></item><item><title>Graphics Programmer at Saronic</title><link>https://jobseveryhour.com/job/graphics-programmer-saronic/</link><guid>https://jobseveryhour.com/job/graphics-programmer-saronic/</guid><pubDate>Wed, 04 Nov 2026 00:00:00 +0000</pubDate><description>Austin, TX. Develop and optimize 3D graphics systems for web applications using ThreeJS - Implement advanced rendering techniques to achieve high visual quality while maintaining performance - Design and build reusable graphics components and shader systems - Collaborate with designers and other developers to turn visual concepts into technical implementations - Debug and optimize rendering performance across different browsers…</description></item><item><title>Manager, 3D Character Art - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/manager-3d-character-art-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/manager-3d-character-art-unpublished-r-d-product-riot-games/</guid><pubDate>Wed, 04 Nov 2026 00:00:00 +0000</pubDate><description>Singapore. As a Manager, 3D Character Art on the team, you will oversee and be accountable for the quality of the work the team delivers and set the bar for excellence. Provide craft direction for your team. Provide as-needed support of all aspects of 3D production process; from set-up through production and troubleshooting You will balance visual satisfaction and gameplay clarity. Provide hands on craft support to the product…</description></item><item><title>Motion Designer 3D, Stripe Identity at Stripe</title><link>https://jobseveryhour.com/job/motion-designer-3d-stripe-identity-stripe/</link><guid>https://jobseveryhour.com/job/motion-designer-3d-stripe-identity-stripe/</guid><pubDate>Fri, 30 Oct 2026 00:00:00 +0000</pubDate><description>Barcelona. 3d illustrator/animators at Stripe demonstrate passion for great design and for expanding, evolving, defining, and documenting flexible illustration systems that achieve bar-raising quality and consistency for the brand at scale. The ideal candidate excels at delivering on brand 3d illustration from conception, to 3d modeling, and all the way to motion. They have a deep understanding of visual storytelling, iterate…</description></item><item><title>Rendering Technical Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/rendering-technical-artist-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/rendering-technical-artist-unpublished-r-d-product-riot-games/</guid><pubDate>Mon, 26 Oct 2026 00:00:00 +0000</pubDate><description>Shanghai, China. As a Senior Technical Artist, Rendering on the Unpublished R&amp;D Product team, you will translate creative direction into scalable, performant real-time rendering solutions. You will work across materials, shaders, lighting, and rendering systems in Unreal Engine 5 (UE5), partnering with engineering, art, and design teams to address visual and technical challenges. You will help improve rendering workflows, establish…</description></item><item><title>Sr. Device Physics Engineer, Solar Cells (Starlink) at SpaceX</title><link>https://jobseveryhour.com/job/sr-device-physics-engineer-solar-cells-starlink-spacex/</link><guid>https://jobseveryhour.com/job/sr-device-physics-engineer-solar-cells-starlink-spacex/</guid><pubDate>Mon, 26 Oct 2026 00:00:00 +0000</pubDate><description>Bastrop, TX. Own end-to-end cell efficiency roadmap: integrate processes across ingot growth, wafer prep, deposition (PECVD, PVD), passivation, metallization, and testing to drive significant efficiency gains Define and qualify incoming wafer specifications (e.g., resistivity, lifetime, thickness uniformity) for SHJ compatibility, partnering with suppliers and internal supply for tens of GW-scale volumes Design and iterate SHJ…</description></item><item><title>Staff Graphics Engineer - VR Teleoperation at 1X</title><link>https://jobseveryhour.com/job/staff-graphics-engineer-vr-teleoperation-1x/</link><guid>https://jobseveryhour.com/job/staff-graphics-engineer-vr-teleoperation-1x/</guid><pubDate>Mon, 26 Oct 2026 00:00:00 +0000</pubDate><description>San Carlos, CA. ABOUT 1X We’re building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it’s not. To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you’re inspired by this, you’ll thrive here. We’ve been at this since 2014 and we’re at the point…</description></item><item><title>Principal Design and Simulation Engineer at Re:Build Manufacturing</title><link>https://jobseveryhour.com/job/principal-design-and-simulation-engineer-re-build-manufacturing/</link><guid>https://jobseveryhour.com/job/principal-design-and-simulation-engineer-re-build-manufacturing/</guid><pubDate>Fri, 23 Oct 2026 00:00:00 +0000</pubDate><description>Rochester, NY. , you&#x27;ll apply your expertise in Finite Element Analysis (FEA) and Computational Fluid Dynamics (CFD) to tackle complex engineering challenges, validate designs, and help deliver reliable, high-performing manufacturing solutions. You&#x27;ll work closely with mechanical design engineers, project teams, and customers to translate simulation results into practical design improvements. We&#x27;re looking for someone who combines…</description></item><item><title>Senior Simulation Software Engineer - Robot Intelligence at Samsung Research America</title><link>https://jobseveryhour.com/job/senior-simulation-software-engineer-robot-intelligence-samsung-research-america/</link><guid>https://jobseveryhour.com/job/senior-simulation-software-engineer-robot-intelligence-samsung-research-america/</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>665 Clyde Avenue, Mountain View, CA, USA. , you will act as the critical engineering pillar of our lab—collaborating closely with world-class AI researchers to transition cutting-edge algorithms (manipulation, locomotion, and VLA models) from mathematical concepts into robust, physical-world realities. If you are passionate about optimizing GPU-accelerated simulators (like IsaacSim/MuJoCo), building robust C++/Rust/Python components, and deploying massive…</description></item><item><title>Staff Simulation Engineer - Core Simulation Platform at Apptronik</title><link>https://jobseveryhour.com/job/staff-simulation-engineer-core-simulation-platform-apptronik/</link><guid>https://jobseveryhour.com/job/staff-simulation-engineer-core-simulation-platform-apptronik/</guid><pubDate>Wed, 21 Oct 2026 00:00:00 +0000</pubDate><description>Sunnyvale, CA. At the core of every robot policy we ship is a simulation platform that has to be fast enough for RL training, accurate enough for controls validation, and stable enough to be the team’s daily driver. As Staff Simulation Engineer for Core Simulation Platform, you’ll contribute to the architecture and development of that platform alongside senior team members, applying strong C++ and Python skills, robotics…</description></item><item><title>VFX Intern – Undergraduate or Master&#x27;s at Insomniac Games</title><link>https://jobseveryhour.com/job/vfx-intern-undergraduate-or-master-s-insomniac-games/</link><guid>https://jobseveryhour.com/job/vfx-intern-undergraduate-or-master-s-insomniac-games/</guid><pubDate>Mon, 19 Oct 2026 00:00:00 +0000</pubDate><description>United States, Burbank, CA. to contribute to a AAA game production and earn a game credit for your work. What You’ll Be Doing: Create and polish visual effects assets that contribute to the visual experience of a game. Develop visual effects from scratch, including creating materials, meshes, and particles. Set dress levels and cinematics with visual effects to enhance gameplay and storytelling. Optimize visual effects to maintain performance…</description></item><item><title>Senior VFX Technical Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/senior-vfx-technical-artist-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/senior-vfx-technical-artist-unpublished-r-d-product-riot-games/</guid><pubDate>Fri, 16 Oct 2026 00:00:00 +0000</pubDate><description>Sydney, Australia. , you’ll combine hands-on real-time VFX craft with technical problem-solving to turn creative and gameplay goals into reusable, scalable solutions that support artists, designers, and engineers. As a Senior VFX Technical Artist on an unpublished R&amp;D product, you’ll help establish and evolve the VFX systems and content pipelines that bring the experience to life. You’ll own meaningful technical problems end to end…</description></item><item><title>3D Character Artist (Contract) at Riot Games</title><link>https://jobseveryhour.com/job/3d-character-artist-contract-riot-games/</link><guid>https://jobseveryhour.com/job/3d-character-artist-contract-riot-games/</guid><pubDate>Thu, 15 Oct 2026 00:00:00 +0000</pubDate><description>Guangzhou, China. 岗位职责 负责游戏内环境与场景的地编美术工作，根据策划及视觉需求搭建高品质关卡与环境氛围； 整合和运用现有美术资源，合理摆放场景物件，营造具有代入感和表现力的游戏空间； 优化场景资源，提升性能并保证美术品质，协助完成部分工具的简单制作或流程优化； 与策划、美术、程序等多岗位协作，保障场景相关需求高效落地和完整呈现； 关注游戏体验与美术效果，根据测试与反馈持续优化场景表现； 跟踪行业美术发展趋势，积极总结和沉淀优秀的地编方法与流程。 任职要求 本科及以上学历，2年以上游戏项目环境美术/场景地编相关工作经验； 拥有至少半年以上Unreal Engine 5（UE5）项目场景搭建及资源整合经验，能独立完成场景布局和氛围营造； 精通常用3D建模/贴图工具（如3ds Max、Maya、Blender、Substance等），具备美术基础和空间构成能力； 熟悉主流引擎（如Unity等）环境搭建及资源整合流程者优先；…</description></item><item><title>3D Environment Artist - Unpublished R&amp;D Product (Contract) at Riot Games</title><link>https://jobseveryhour.com/job/3d-environment-artist-unpublished-r-d-product-contract-riot-games/</link><guid>https://jobseveryhour.com/job/3d-environment-artist-unpublished-r-d-product-contract-riot-games/</guid><pubDate>Thu, 15 Oct 2026 00:00:00 +0000</pubDate><description>Guangzhou, China. 关于我们 我们以玩家体验为核心，用高品质的场景创作为全球玩家带来沉浸式体验。你将与美术、策划、程序等多团队紧密协作。我们鼓励大胆创想和持续学习，期待富有热情的你加入！ 岗位职责 负责游戏内环境与场景的地编美术工作，根据策划及视觉需求进行搭建； 优化场景资源，提升性能并保证美术品质，协助完成部分工具的简单制作或流程优化； 与策划、美术、程序等多岗位协作，保障场景相关需求高效落地和完整呈现； 关注游戏体验与美术效果，根据测试与反馈持续优化场景表现； 跟踪行业美术发展趋势，积极总结和沉淀优秀的地编方法与流程。 任职要求 本科及以上学历，2年以上游戏项目环境美术/场景地编相关工作经验； 拥有至少半年以上Unreal Engine 5（UE5）项目场景搭建及资源整合经验，能独立完成场景布局和氛围营造； 精通常用3D建模/贴图工具（如3ds Max、Maya、Blender、Substance等），具备美术基础和空间构成能力；…</description></item><item><title>Senior VFX Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/senior-vfx-artist-unpublished-r-d-product-riot-games-2/</link><guid>https://jobseveryhour.com/job/senior-vfx-artist-unpublished-r-d-product-riot-games-2/</guid><pubDate>Thu, 15 Oct 2026 00:00:00 +0000</pubDate><description>Shanghai, China. Partner with fellow Senior VFX Artists, the Art Director, and cross-functional leaders to establish and continuously improve VFX visual standards, production guidelines, and quality goals. Lead early visual exploration, defining timing, color, composition, motion, layering, and readability, and translating creative direction into actionable production standards. Create high-quality in-game VFX using Unreal Engine…</description></item><item><title>3D Character Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/3d-character-artist-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/3d-character-artist-unpublished-r-d-product-riot-games/</guid><pubDate>Wed, 14 Oct 2026 00:00:00 +0000</pubDate><description>Shanghai, China. Use your knowledge of stylized character art to create high-quality 3D character models. Interpret and execute character concepts while considering technical and design constraints such as polygon counts, texture memory, and topology. Understand the complete asset creation process, from concept design, modeling, baking, and texturing through successful integration into the game. Review and provide guidance on…</description></item><item><title>Animator &amp; Motion Graphics Designer at PostHog</title><link>https://jobseveryhour.com/job/animator-motion-graphics-designer-posthog/</link><guid>https://jobseveryhour.com/job/animator-motion-graphics-designer-posthog/</guid><pubDate>Wed, 14 Oct 2026 00:00:00 +0000</pubDate><description>Remote. The work spans product launches, feature trailers, changelogs, social shorts, minidocs, animated ads, GIFs on our website, and even icons inside the PostHog app. One day you might be working out how the hedgehog walks; the next, rebuilding our UI in 3D for a launch. Styles range from clean motion graphics to fully illustrated, character-led animation. If your showreel only has one style in it, this probably isn&#x27;t…</description></item><item><title>Staff Robotics Engineer, 3D Sensing at Wayve</title><link>https://jobseveryhour.com/job/staff-robotics-engineer-3d-sensing-wayve/</link><guid>https://jobseveryhour.com/job/staff-robotics-engineer-3d-sensing-wayve/</guid><pubDate>Wed, 14 Oct 2026 00:00:00 +0000</pubDate><description>Sunnyvale, California USA. or disabilities in any of our job adverts or interviews. However, we do look to capture information about care responsibilities, and disabilities among other diversity information as part of an optional DEI Monitoring form to help us identify areas of improvement in our hiring process and ensure that the process is inclusive and non-discriminatory.</description></item><item><title>Principle Engineer, 3D Reconstruction at Wayve</title><link>https://jobseveryhour.com/job/principle-engineer-3d-reconstruction-wayve/</link><guid>https://jobseveryhour.com/job/principle-engineer-3d-reconstruction-wayve/</guid><pubDate>Tue, 13 Oct 2026 00:00:00 +0000</pubDate><description>Sunnyvale, California USA. or disabilities in any of our job adverts or interviews. However, we do look to capture information about care responsibilities, and disabilities among other diversity information as part of an optional DEI Monitoring form to help us identify areas of improvement in our hiring process and ensure that the process is inclusive and non-discriminatory.</description></item><item><title>Senior Software Engineer, Video Rendering at Roblox</title><link>https://jobseveryhour.com/job/senior-software-engineer-video-rendering-roblox/</link><guid>https://jobseveryhour.com/job/senior-software-engineer-video-rendering-roblox/</guid><pubDate>Tue, 13 Oct 2026 00:00:00 +0000</pubDate><description>San Mateo, CA, United States. to work across all the areas. This role is not a video codec research or implementation position; we only use industry-standard codecs. You Will: Design, develop, use AI/LLMs, optimize, and debug video capture, encoding, playback, and rendering focused on the Android platform using NDK APIs like Vulkan and AMediaCodec. Innovate, architect, and implement our vision for video in a 3D immersive environment. Have the…</description></item><item><title>PhD Intern, Software Engineer - Graphics (2027) at Figma</title><link>https://jobseveryhour.com/job/phd-intern-software-engineer-graphics-2027-figma/</link><guid>https://jobseveryhour.com/job/phd-intern-software-engineer-graphics-2027-figma/</guid><pubDate>Tue, 13 Oct 2026 00:00:00 +0000</pubDate><description>San Francisco, CA • New York, NY. at Figma: Learn from industry graphics engineers and participate as an embedded team member of the Rendering &amp; Animation team Collaborate with engineers, PMs, designers, and researchers to scope and execute your work Develop, validate, and document solutions from prototypes to production-ready systems Drive projects that apply research insights to meaningful product challenges Contribute to exciting domain areas…</description></item><item><title>Senior / Staff Machine Learning Engineer - 3D Sensor Simulation at Zoox</title><link>https://jobseveryhour.com/job/senior-staff-machine-learning-engineer-3d-sensor-simulation-zoox/</link><guid>https://jobseveryhour.com/job/senior-staff-machine-learning-engineer-3d-sensor-simulation-zoox/</guid><pubDate>Mon, 12 Oct 2026 00:00:00 +0000</pubDate><description>Foster City, CA. , you will: Design, train, and validate ML models that improve the realism of simulated lidar, radar, and camera data in autonomous vehicle (AV) simulation pipelines. Collaborate with Synthetic Data and HIL Sim teams to integrate 3DGS and NeRF-based 3D reconstruction with simulation of all sensor modalities. Build and curate training datasets from real and simulated sensor data, including GenAI-based data…</description></item><item><title>Machine Learning Engineer - 3D Sensor Simulation at Zoox</title><link>https://jobseveryhour.com/job/machine-learning-engineer-3d-sensor-simulation-zoox/</link><guid>https://jobseveryhour.com/job/machine-learning-engineer-3d-sensor-simulation-zoox/</guid><pubDate>Mon, 12 Oct 2026 00:00:00 +0000</pubDate><description>Foster City, CA. , you will: Design, train, and validate ML models that improve the realism of simulated lidar, radar, and camera data in autonomous vehicle (AV) simulation pipelines. Collaborate with Synthetic Data and HIL Sim teams to integrate 3DGS and NeRF-based 3D reconstruction with simulation of all sensor modalities. Build and curate training datasets from real and simulated sensor data, including GenAI-based data…</description></item><item><title>Principal 3D Environment Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/principal-3d-environment-artist-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/principal-3d-environment-artist-unpublished-r-d-product-riot-games/</guid><pubDate>Mon, 12 Oct 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Lead world-building for various 3D environments from early development through final polish. Build high-quality environments and assets ranging from architectural structures to organic forms and foliage. Create cohesive environments that support gameplay through strong composition and visual clarity. Work closely with Design, Concept Art, Lighting, and Tech Art to balance visual quality with gameplay and technical…</description></item><item><title>ADAS/AD Simulation Engineer - Tools at Lucid Motors</title><link>https://jobseveryhour.com/job/adas-ad-simulation-engineer-tools-lucid-motors/</link><guid>https://jobseveryhour.com/job/adas-ad-simulation-engineer-tools-lucid-motors/</guid><pubDate>Mon, 12 Oct 2026 00:00:00 +0000</pubDate><description>Southfield, MI. About Lucid At Lucid, we are creating exceptional mobility experiences through innovation to drive the world forward. Built on Lucid’s proprietary technology and software-defined vehicle architecture, our award-winning vehicles bring our “Compromise Nothing™” approach to the global automotive market. That means refusing to choose between performance and sustainability, design and engineering, ambition and integrity…</description></item><item><title>Senior Software Simulation Engineer at Hermeus</title><link>https://jobseveryhour.com/job/senior-software-simulation-engineer-hermeus/</link><guid>https://jobseveryhour.com/job/senior-software-simulation-engineer-hermeus/</guid><pubDate>Fri, 09 Oct 2026 00:00:00 +0000</pubDate><description>Los Angeles, CA. We are seeking a highly motivated and experienced Senior Software Simulation Engineer to join Hermeus, a hypersonic aircraft startup company. As a Senior Software Simulation Engineer, you will be responsible for developing and deploying real-time simulation environments that support the design, verification, and validation of aerospace flight control and avionics systems. Leveraging Model-Based Design (MBD)…</description></item><item><title>Senior Programmer, Graphics Tools at Epic Games</title><link>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-4/</link><guid>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-4/</guid><pubDate>Wed, 07 Oct 2026 00:00:00 +0000</pubDate><description>Montreal,Quebec,Canada. We&#x27;re looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You&#x27;ll directly impact artist productivity by…</description></item><item><title>Manager, 3D Character Art, Skins – League of Legends at Riot Games</title><link>https://jobseveryhour.com/job/manager-3d-character-art-skins-league-of-legends-riot-games/</link><guid>https://jobseveryhour.com/job/manager-3d-character-art-skins-league-of-legends-riot-games/</guid><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><description>Singapore. Lead and mentor a team of 3D artists, providing clear feedback, guidance, and support for both craft development and career growth. Uphold the quality bar for League of Legends cosmetics skins, ensuring consistency, readability, and alignment with League’s visual style. Provide actionable, timely feedback to Singapore artists and partner studios, ensuring all 3D assets meet Riot’s standards for craftsmanship…</description></item><item><title>Senior Programmer, Graphics Tools at Epic Games</title><link>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games/</link><guid>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games/</guid><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><description>London,England,United Kingdom. We&#x27;re looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You&#x27;ll directly impact artist productivity by…</description></item><item><title>Senior Programmer, Graphics Tools at Epic Games</title><link>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-2/</link><guid>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-2/</guid><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><description>Vancouver,British Columbia,Canada. We&#x27;re looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You&#x27;ll directly impact artist productivity by…</description></item><item><title>Senior Programmer, Graphics Tools at Epic Games</title><link>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-3/</link><guid>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-3/</guid><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><description>BLANK,BLANK,Multiple Locations. We&#x27;re looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You&#x27;ll directly impact artist productivity by…</description></item><item><title>Senior Programmer, Graphics Tools at Epic Games</title><link>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-5/</link><guid>https://jobseveryhour.com/job/senior-programmer-graphics-tools-epic-games-5/</guid><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><description>Cary,North Carolina,United States. We&#x27;re looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You&#x27;ll directly impact artist productivity by…</description></item><item><title>Senior VFX Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/senior-vfx-artist-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/senior-vfx-artist-unpublished-r-d-product-riot-games/</guid><pubDate>Fri, 02 Oct 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Design and deliver polished, dynamic visual effects that enhance atmosphere, depth, and gameplay while aligning with the project’s creative and stylistic goals. Balance visual impact with gameplay clarity, ensuring effects accurately communicate actions, states, and player-facing information. Autonomously create high-quality VFX by applying a broad range of craft skills, including painting, drawing, animation, and…</description></item><item><title>Senior Machine Learning Engineer, 3D Data at Roblox</title><link>https://jobseveryhour.com/job/senior-machine-learning-engineer-3d-data-roblox/</link><guid>https://jobseveryhour.com/job/senior-machine-learning-engineer-3d-data-roblox/</guid><pubDate>Mon, 28 Sep 2026 00:00:00 +0000</pubDate><description>San Mateo, CA, United States. , you will partner directly with our AI researchers to advance beyond experimental datasets and into the realm of dynamic, high-fidelity 3D data synthesis and evaluation. You will bridge the gap between research prototypes working locally to scaling for millions of users. You will design, implement, and scale robust, high-performance infrastructure to crawl, create, curate, store, and serve the massive 3D datasets…</description></item><item><title>Senior Rendering Programmer at Epic Games</title><link>https://jobseveryhour.com/job/senior-rendering-programmer-epic-games-3/</link><guid>https://jobseveryhour.com/job/senior-rendering-programmer-epic-games-3/</guid><pubDate>Thu, 24 Sep 2026 00:00:00 +0000</pubDate><description>Vancouver,British Columbia,Canada. The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite&#x27;s visuals. You will improve existing features and systems and…</description></item><item><title>Senior Rendering Programmer at Epic Games</title><link>https://jobseveryhour.com/job/senior-rendering-programmer-epic-games/</link><guid>https://jobseveryhour.com/job/senior-rendering-programmer-epic-games/</guid><pubDate>Thu, 24 Sep 2026 00:00:00 +0000</pubDate><description>BLANK,BLANK,Multiple Locations. The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite&#x27;s visuals. You will improve existing features and systems and…</description></item><item><title>Senior Rendering Programmer at Epic Games</title><link>https://jobseveryhour.com/job/senior-rendering-programmer-epic-games-2/</link><guid>https://jobseveryhour.com/job/senior-rendering-programmer-epic-games-2/</guid><pubDate>Thu, 24 Sep 2026 00:00:00 +0000</pubDate><description>Cary,North Carolina,United States. The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite&#x27;s visuals. You will improve existing features and systems and…</description></item><item><title>Senior Graphics Engineer at Epic Games</title><link>https://jobseveryhour.com/job/senior-graphics-engineer-epic-games-2/</link><guid>https://jobseveryhour.com/job/senior-graphics-engineer-epic-games-2/</guid><pubDate>Thu, 24 Sep 2026 00:00:00 +0000</pubDate><description>BLANK,BLANK,Multiple Locations. The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite&#x27;s visuals. You will improve existing features and systems and…</description></item><item><title>Senior Graphics Engineer at Epic Games</title><link>https://jobseveryhour.com/job/senior-graphics-engineer-epic-games/</link><guid>https://jobseveryhour.com/job/senior-graphics-engineer-epic-games/</guid><pubDate>Thu, 24 Sep 2026 00:00:00 +0000</pubDate><description>Cary,North Carolina,United States. The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role is the perfect opportunity to work on the rendering systems that power Fortnite&#x27;s visuals. You will improve existing features and systems and…</description></item><item><title>Prototype Engineer - 3D Printing at 1X</title><link>https://jobseveryhour.com/job/prototype-engineer-3d-printing-1x/</link><guid>https://jobseveryhour.com/job/prototype-engineer-3d-printing-1x/</guid><pubDate>Thu, 24 Sep 2026 00:00:00 +0000</pubDate><description>San Carlos, CA. ABOUT 1X We&#x27;re an AI and robotics company based in San Carlos, California, on a mission to build a truly abundant society through general-purpose robots capable of performing any kind of work autonomously. We believe that to truly understand the world and grow in intelligence, humanoid robots must live and learn alongside us. That&#x27;s why we&#x27;re focused on developing friendly home robots designed to integrate…</description></item><item><title>Electrical Design Engineer – Raptor 3D Printers at SpaceX</title><link>https://jobseveryhour.com/job/electrical-design-engineer-raptor-3d-printers-spacex/</link><guid>https://jobseveryhour.com/job/electrical-design-engineer-raptor-3d-printers-spacex/</guid><pubDate>Wed, 23 Sep 2026 00:00:00 +0000</pubDate><description>Hawthorne, CA. Design new electrical hardware, PCBAs, and implement targeted modifications to improve reliability, manufacturability, and expand printer capabilities Create and release documentation for fabrication of PCBs Provide extreme ownership of electronic hardware on additive machines from development through implementation Drive changes to electrical schematics and mechanical drawings that improve reliability…</description></item><item><title>Sr. Electrical Design Engineer, Raptor 3D Printers at SpaceX</title><link>https://jobseveryhour.com/job/sr-electrical-design-engineer-raptor-3d-printers-spacex/</link><guid>https://jobseveryhour.com/job/sr-electrical-design-engineer-raptor-3d-printers-spacex/</guid><pubDate>Wed, 23 Sep 2026 00:00:00 +0000</pubDate><description>Hawthorne, CA. Design new electrical hardware, PCBAs, and implement targeted modifications to improve reliability, manufacturability, and expand printer capabilities Create and release documentation for fabrication of PCBs Provide extreme ownership of electronic hardware on additive machines from development through implementation Drive changes to electrical schematics and mechanical drawings that improve reliability…</description></item><item><title>VFX Artist (CONTRACT) at Insomniac Games</title><link>https://jobseveryhour.com/job/vfx-artist-contract-insomniac-games/</link><guid>https://jobseveryhour.com/job/vfx-artist-contract-insomniac-games/</guid><pubDate>Tue, 22 Sep 2026 00:00:00 +0000</pubDate><description>United States, Remote. the VFX Artist is responsible for creating VFX to work and assist in gameplay, environments, and cinematics of games. ESSENTIAL FUNCTIONS AND RESPONSIBILITIES Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements. Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics. Create FX textures (color, normal, specular…</description></item><item><title>Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL) at Mozilla</title><link>https://jobseveryhour.com/job/contract-staff-software-engineer-performance-graphics-c-rust-mozilla/</link><guid>https://jobseveryhour.com/job/contract-staff-software-engineer-performance-graphics-c-rust-mozilla/</guid><pubDate>Tue, 22 Sep 2026 00:00:00 +0000</pubDate><description>Remote Canada. You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android). Carry code review and routine upkeep so the…</description></item><item><title>Senior Software Engineer, Computer Graphics at Roblox</title><link>https://jobseveryhour.com/job/senior-software-engineer-computer-graphics-roblox/</link><guid>https://jobseveryhour.com/job/senior-software-engineer-computer-graphics-roblox/</guid><pubDate>Tue, 22 Sep 2026 00:00:00 +0000</pubDate><description>San Mateo, CA, United States. , you will build the foundational infrastructure that powers our next-generation AI capabilities. As the AI landscape rapidly shifts toward spatial and 3D generation, high-quality data has become the ultimate bottleneck. You will be instrumental in solving this challenge by unlocking the Roblox engine as a massive, scalable platform for synthetic data generation. This is a unique opportunity to bridge the gap…</description></item><item><title>3D Harness Engineer at Katalyst Space Technologies</title><link>https://jobseveryhour.com/job/3d-harness-engineer-katalyst-space-technologies/</link><guid>https://jobseveryhour.com/job/3d-harness-engineer-katalyst-space-technologies/</guid><pubDate>Mon, 21 Sep 2026 00:00:00 +0000</pubDate><description>Broomfield, Colorado, United States. Own spacecraft harness design and 3D routing of spacecraft harness, translating electrical schematics and interconnect requirements into harness routing through integration and test. Develop detailed 3D harness routing models in SolidWorks, including cables, wires, connectors, backshells, clamps, and other harness hardware, and maintain the associated routing libraries within a PDM-managed environment. Create…</description></item><item><title>Simulation Software Engineer (Vehicle Engineering) at SpaceX</title><link>https://jobseveryhour.com/job/simulation-software-engineer-vehicle-engineering-spacex/</link><guid>https://jobseveryhour.com/job/simulation-software-engineer-vehicle-engineering-spacex/</guid><pubDate>Mon, 21 Sep 2026 00:00:00 +0000</pubDate><description>Hawthorne, CA. Develop and maintain the high-fidelity real-time simulation software used for all vehicles Develop prototypes to prove out key design concepts and quantify technical constraints Maintain the highest standards of excellence, never settle for the status quo Improve reliability and performance of simulation software Work with simulation software users to develop new features and improve user experiences BASIC…</description></item><item><title>Sr. Simulation Software Engineer (Vehicle Engineering) at SpaceX</title><link>https://jobseveryhour.com/job/sr-simulation-software-engineer-vehicle-engineering-spacex/</link><guid>https://jobseveryhour.com/job/sr-simulation-software-engineer-vehicle-engineering-spacex/</guid><pubDate>Mon, 21 Sep 2026 00:00:00 +0000</pubDate><description>Hawthorne, CA. Develop and maintain the high-fidelity real-time simulation software used for all vehicles Develop prototypes to prove out key design concepts and quantify technical constraints Maintain the highest standards of excellence, never settle for the status quo Improve reliability and performance of simulation software Work with simulation software users to develop new features and improve user experiences BASIC…</description></item><item><title>Senior Software Engineer, 3D Systems at Roblox</title><link>https://jobseveryhour.com/job/senior-software-engineer-3d-systems-roblox/</link><guid>https://jobseveryhour.com/job/senior-software-engineer-3d-systems-roblox/</guid><pubDate>Tue, 15 Sep 2026 00:00:00 +0000</pubDate><description>San Mateo, CA, United States. The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a…</description></item><item><title>Editor + Motion Graphics at Luma AI</title><link>https://jobseveryhour.com/job/editor-motion-graphics-luma-ai/</link><guid>https://jobseveryhour.com/job/editor-motion-graphics-luma-ai/</guid><pubDate>Thu, 10 Sep 2026 00:00:00 +0000</pubDate><description>Los Angeles, CA. Editor Los Angeles (Dream Lab) You will own how Dream Lab and Luma show up on the screens people actually watch. The social optimized cut. The behind-the-scenes reel from a shoot. The tutorial that makes a hard creative workflow look obvious. This role is for an editor who understands what people watch online and knows how to build a hook, find the story, and control the pace to match current trends. It&#x27;s also for…</description></item><item><title>Principal 3D Character Artist - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/principal-3d-character-artist-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/principal-3d-character-artist-unpublished-r-d-product-riot-games/</guid><pubDate>Wed, 09 Sep 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. Produce the look and feel of high fidelity 3D characters and cosmetic assets Understand project requirements to influence and create in-game assets that are optimized, performant, and animation friendly Interpret and push concept designs to the next level while accounting for technical and design constraints Collaborate with various other disciplines to ensure all assets perform and are in line with project vision…</description></item><item><title>Senior Software Engineer, 3D Engine Scalability at Roblox</title><link>https://jobseveryhour.com/job/senior-software-engineer-3d-engine-scalability-roblox/</link><guid>https://jobseveryhour.com/job/senior-software-engineer-3d-engine-scalability-roblox/</guid><pubDate>Tue, 01 Sep 2026 00:00:00 +0000</pubDate><description>San Mateo, CA, United States. The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a…</description></item><item><title>Senior Front End Graphics Engineer at True Anomaly</title><link>https://jobseveryhour.com/job/senior-front-end-graphics-engineer-true-anomaly/</link><guid>https://jobseveryhour.com/job/senior-front-end-graphics-engineer-true-anomaly/</guid><pubDate>Thu, 27 Aug 2026 00:00:00 +0000</pubDate><description>Long Beach, CA or Denver, CO, or Washington DC. Creative engineers like you are essential to this mission, to inspire, build, and ship. This is some of the most meaningful work you’ll ever do, in an industry devoted to protecting the people you care about. We are seeking a senior 3D developer with expertise in real-time rendering to join a growing creative team at an early and pivotal moment for the company. You&#x27;ll own the visual layer of how we render the common…</description></item><item><title>Rendering Technical Artist II - League of Legends (Contract) at Riot Games</title><link>https://jobseveryhour.com/job/rendering-technical-artist-ii-league-of-legends-contract-riot-games/</link><guid>https://jobseveryhour.com/job/rendering-technical-artist-ii-league-of-legends-contract-riot-games/</guid><pubDate>Fri, 21 Aug 2026 00:00:00 +0000</pubDate><description>Singapore. Author, extend, and maintain real-time shaders and materials for League of Legends within a PBR-based rendering workflow, including reusable shader functions and shared material systems that scale across champions and skins. Apply strong PBR fundamentals across albedo, normal, roughness, metallic, ambient occlusion, emissive, lighting, and reflection-probe inputs, ensuring shader features account for the full…</description></item><item><title>Senior 3D &amp; AI Systems Software Developer at CoLab Software</title><link>https://jobseveryhour.com/job/senior-3d-ai-systems-software-developer-colab-software/</link><guid>https://jobseveryhour.com/job/senior-3d-ai-systems-software-developer-colab-software/</guid><pubDate>Thu, 20 Aug 2026 00:00:00 +0000</pubDate><description>North America, Remote. CoLab’s AutoReview product is a core part of how we bring AI and engineering expertise together to improve design quality. So far, much of that work has focused on 2D drawings. Now, we’re building the future of 3D AutoReview — and we need a backend engineer who’s excited to help in that mission. You’ll join the AutoReview team and help build the systems that power intelligent 3D design analysis at scale. That…</description></item><item><title>Principal Rendering Engineer at Roblox</title><link>https://jobseveryhour.com/job/principal-rendering-engineer-roblox/</link><guid>https://jobseveryhour.com/job/principal-rendering-engineer-roblox/</guid><pubDate>Thu, 06 Aug 2026 00:00:00 +0000</pubDate><description>San Mateo, CA, United States. Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in…</description></item><item><title>Principal Software Engineer, Rendering - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/principal-software-engineer-rendering-unpublished-r-d-produc-riot-games/</link><guid>https://jobseveryhour.com/job/principal-software-engineer-rendering-unpublished-r-d-produc-riot-games/</guid><pubDate>Tue, 28 Jul 2026 00:00:00 +0000</pubDate><description>Los Angeles, USA. to work in a variety of broader domains. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a…</description></item><item><title>Senior Engineer, Graphics - Unannounced Project at Scopely</title><link>https://jobseveryhour.com/job/senior-engineer-graphics-unannounced-project-scopely/</link><guid>https://jobseveryhour.com/job/senior-engineer-graphics-unannounced-project-scopely/</guid><pubDate>Mon, 27 Jul 2026 00:00:00 +0000</pubDate><description>ES - Barcelona, Spain. Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS). Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD. Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR). Assist in the development of real-time global illumination…</description></item><item><title>Senior Software Engineer, ICX Graphics at Waymo</title><link>https://jobseveryhour.com/job/senior-software-engineer-icx-graphics-waymo/</link><guid>https://jobseveryhour.com/job/senior-software-engineer-icx-graphics-waymo/</guid><pubDate>Tue, 21 Jul 2026 00:00:00 +0000</pubDate><description>Mountain View, California, USA. location or, if the role can be performed remote, the specific salary range for your preferred location, during the hiring process. Waymo employees are also eligible to participate in Waymo’s discretionary annual bonus program, equity incentive plan, and generous Company benefits program, subject to eligibility requirements. Salary Range $213,000 — $263,000 USD</description></item><item><title>Senior VFX Artist - VALORANT at Riot Games</title><link>https://jobseveryhour.com/job/senior-vfx-artist-valorant-riot-games/</link><guid>https://jobseveryhour.com/job/senior-vfx-artist-valorant-riot-games/</guid><pubDate>Mon, 20 Jul 2026 00:00:00 +0000</pubDate><description>Singapore. Partner with the VFX Manager to establish VFX standards and execution strategies for weapon skinlines. Lead early-stage creative and stylistic exploration for high-tier weapon skins, setting the bar of excellence for asset delivery and seamless handovers to partner studios for production. Problems solve complex artistic and technical challenges while collaborating closely with the team to develop innovative VFX…</description></item><item><title>Senior Machine Learning Engineer - Perception 3D Segmentation at Zoox</title><link>https://jobseveryhour.com/job/senior-machine-learning-engineer-perception-3d-segmentation-zoox/</link><guid>https://jobseveryhour.com/job/senior-machine-learning-engineer-perception-3d-segmentation-zoox/</guid><pubDate>Fri, 17 Jul 2026 00:00:00 +0000</pubDate><description>Foster City, CA. , you will contribute to the development of our next-generation 3D occupancy and segmentation networks. You will architect and optimize high-performance deep learning models that generate dense, temporally consistent voxel representations of the driving environment. This work is critical for enabling our vehicle to navigate complex urban scenarios, handle rare obstacles, and drive safely in tight spaces by providing…</description></item><item><title>Senior Staff Engineer: 3D Reconstruction at Aechelon Technology</title><link>https://jobseveryhour.com/job/senior-staff-engineer-3d-reconstruction-aechelon-technology/</link><guid>https://jobseveryhour.com/job/senior-staff-engineer-3d-reconstruction-aechelon-technology/</guid><pubDate>Wed, 01 Jul 2026 00:00:00 +0000</pubDate><description>South San Francisco, CA. Design and develop tools for automated creation of 3D models from photogrammetric sources such as satellite imagery and aerial photography Design and develop software for registering imagery and videos to align with Aechelon’s 3D global terrain Design and develop tools for automated creation of 3D models from video sources Develop tools for modeling and exploitation of Gaussian splats, including relighting. Design…</description></item><item><title>Civil Designer, Civil 3D at Lumos &amp; Associates</title><link>https://jobseveryhour.com/job/civil-designer-civil-3d-lumos-associates-2/</link><guid>https://jobseveryhour.com/job/civil-designer-civil-3d-lumos-associates-2/</guid><pubDate>Wed, 24 Jun 2026 00:00:00 +0000</pubDate><description>Reno, Nevada. As a Civil Designer, you will support project teams across multiple disciplines, contributing to the design of infrastructure including roadways, utilities, and site development. This role blends technical production, field exposure, and collaborative problem solving, offering the opportunity to develop both design and construction knowledge. Are you? A Developing Technical Professional. You have a strong foundation…</description></item><item><title>Civil Designer, Civil 3D at Lumos &amp; Associates</title><link>https://jobseveryhour.com/job/civil-designer-civil-3d-lumos-associates/</link><guid>https://jobseveryhour.com/job/civil-designer-civil-3d-lumos-associates/</guid><pubDate>Wed, 24 Jun 2026 00:00:00 +0000</pubDate><description>Boise, Idaho. As a Civil Designer, you will support project teams across multiple disciplines, contributing to the design of infrastructure, including roadways, utilities, and site development. This role blends technical production, field exposure, and collaborative problem solving, offering the opportunity to develop both design and construction knowledge. Are you? A Developing Technical Professional. You have a strong…</description></item><item><title>Simulation Engineer - Physics Modeling at 1X</title><link>https://jobseveryhour.com/job/simulation-engineer-physics-modeling-1x/</link><guid>https://jobseveryhour.com/job/simulation-engineer-physics-modeling-1x/</guid><pubDate>Wed, 17 Jun 2026 00:00:00 +0000</pubDate><description>San Carlos, CA. ABOUT 1X We&#x27;re building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it&#x27;s not. To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you&#x27;re inspired by this, you&#x27;ll thrive here. We&#x27;ve been at this since 2014 and we&#x27;re at the point…</description></item><item><title>Lead Modeling and Simulation Engineer at SixGen, Inc.</title><link>https://jobseveryhour.com/job/lead-modeling-and-simulation-engineer-sixgen-inc/</link><guid>https://jobseveryhour.com/job/lead-modeling-and-simulation-engineer-sixgen-inc/</guid><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><description>Onsite. Position: Lead Modeling and Simulation Engineer Job Type: Full Time Location: Onsite Clearance Requirements: TS/SCI &amp; Poly (MUST HAVE) Travel: Up to 10% ABOUT THE TEAM SIXGEN supports missions by serving government and commercial organizations as they overcome global cybersecurity challenges. In this position, you’ll provide meaningful support to our customer’s missions and operations. You’ll work alongside a team…</description></item><item><title>Manager, VFX Art - Unpublished R&amp;D Product at Riot Games</title><link>https://jobseveryhour.com/job/manager-vfx-art-unpublished-r-d-product-riot-games/</link><guid>https://jobseveryhour.com/job/manager-vfx-art-unpublished-r-d-product-riot-games/</guid><pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate><description>Singapore. Lead, mentor, and grow the VFX craft in Singapore, ensuring it serves as a center of excellence for delivering feedback, aligning with partner studios, and upholding Riot’s quality bar. Own the full lifecycle management of VFX team members—from selection and onboarding through performance development, feedback, and exits where necessary—ensuring the right people and skills are in place to deliver at Riot’s quality…</description></item><item><title>Manager, VFX Art - Teamfight Tactics at Riot Games</title><link>https://jobseveryhour.com/job/manager-vfx-art-teamfight-tactics-riot-games/</link><guid>https://jobseveryhour.com/job/manager-vfx-art-teamfight-tactics-riot-games/</guid><pubDate>Mon, 13 Oct 2025 00:00:00 +0000</pubDate><description>Singapore. Oversee and be accountable for the quality of the work the team delivers and set the bar for excellence. Provide craft direction for your team. Provide as-needed support of all aspects of VFX process; from set-up through production and troubleshooting You will balance visual satisfaction and gameplay clarity. Provide hands on craft support to the product where needed Support the Associate Art Director on emergent…</description></item><item><title>Junior 3D Graphics Software Engineer at Aechelon Technology</title><link>https://jobseveryhour.com/job/junior-3d-graphics-software-engineer-aechelon-technology/</link><guid>https://jobseveryhour.com/job/junior-3d-graphics-software-engineer-aechelon-technology/</guid><pubDate>Fri, 01 Aug 2025 00:00:00 +0000</pubDate><description>Overland Park, Kansas. Design and develop real-time graphics rendering engine components and content creation tools alongside the 3D Graphics Software team Enhance integration between the art pipeline and the shader engine to achieve higher levels of visual realism and performance Collaborate on-site with the engineering team at the Overland Park, Kansas office to support the development and optimization of rendering technologies REQUIRED…</description></item><item><title>Geospecific 3D Modeler at Aechelon Technology</title><link>https://jobseveryhour.com/job/geospecific-3d-modeler-aechelon-technology/</link><guid>https://jobseveryhour.com/job/geospecific-3d-modeler-aechelon-technology/</guid><pubDate>Mon, 12 May 2025 00:00:00 +0000</pubDate><description>South San Francisco, CA. that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee. Shield AI is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process…</description></item><item><title>Senior 3D Graphics Software Engineer at Aechelon Technology</title><link>https://jobseveryhour.com/job/senior-3d-graphics-software-engineer-aechelon-technology/</link><guid>https://jobseveryhour.com/job/senior-3d-graphics-software-engineer-aechelon-technology/</guid><pubDate>Tue, 29 Apr 2025 00:00:00 +0000</pubDate><description>Farmer&#x27;s Branch, Texas / Orlando, Florida / Overland Park / South San Francisco, California. that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee. Shield AI is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process…</description></item><item><title>Machine Learning Engineer, 3D Simulation at Zoox</title><link>https://jobseveryhour.com/job/machine-learning-engineer-3d-simulation-zoox/</link><guid>https://jobseveryhour.com/job/machine-learning-engineer-3d-simulation-zoox/</guid><pubDate>Mon, 10 Jun 2024 00:00:00 +0000</pubDate><description>Foster City, CA. , you will: Research, implement, and optimize state of the art machine learning approaches to improve 3D simulation variation and fidelity Collaborate with ML Researchers, Technical Artists and Simulation engineers to bring new ML techniques to our production simulator Train 4D generative and world models for simulating rare scenarios Build scalable, useable cloud pipelines for machine learning solutions in 3D…</description></item><item><title>Senior/Staff Machine Learning Engineer, 3D Simulation at Zoox</title><link>https://jobseveryhour.com/job/senior-staff-machine-learning-engineer-3d-simulation-zoox/</link><guid>https://jobseveryhour.com/job/senior-staff-machine-learning-engineer-3d-simulation-zoox/</guid><pubDate>Mon, 10 Jun 2024 00:00:00 +0000</pubDate><description>Foster City, CA. , you will: Research, implement, and optimize state of the art machine learning approaches to improve 3D simulation variation and fidelity Collaborate with ML Researchers, Technical Artists and Simulation engineers to bring new ML techniques to our production simulator Train 4D generative and world models for simulating rare scenarios Build scalable, useable cloud pipelines for machine learning solutions in 3D…</description></item></channel></rss>