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Staff Software Engineer, Gameplay - Unpublished R&D Product

Riot Games · Guangzhou, China
Open 184 daysLead and aboveC++

Staff Software Engineer, Gameplay - Unpublished R&D Product is open at Riot Games in Guangzhou, China. Posted on May 14, 2026, and still on Riot Games’s careers page when we last checked, on Nov 14, 2026.

About the role

拳头游戏的工程师不仅专精技术,更需要在复杂系统中承担技术领导角色。您将主导核心玩法系统的设计与实现,在不确定性中做出务实且高质量的技术决策,并持续交付面向玩家、可长期演进的游戏体验。同时,您需要推动 AI Agent 能力在研发中的实际应用,提升团队效率与能力边界。 职责: 主导核心玩法系统的设计与实现,对关键模块结果负责 与设计、美术及产品协作,将需求转化为可落地的工程方案 在迭代中平衡开发效率与工程质量,持续优化性能与稳定性 识别开发瓶颈,推动工具与流程改进以提升团队效率 在团队内提供技术指导,提升整体工程质量与实践水平 参与跨团队协作,推动关键目标对齐与落地 将 AI Agent 应用于实际开发流程,提升研发效率 必备条件: 本科及以上学历,计算机相关专业优先 6–8年以上游戏开发经验,作为核心工程师或主程参与过完整项目周期(原型到上线) 精通 C++,具备扎实的工程能力与良好的代码习惯…

The opening lines of the posting. The rest is on Riot Games’s careers page.

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