Senior Concept Artist, Environment - Unpublished R&D Product is open at Riot Games in Guangzhou, China. Posted on May 12, 2026, and still on Riot Games’s careers page when we last checked, on Nov 14, 2026.
About the role
Environment Design 负责核心场景内容的概念设计,从草图探索到高完成度场景设定。 探索并定义符合设计方向的环境视觉语言,包括地形结构、建筑风格、材质表现、色彩氛围等。 构建具有高度辨识度和沉浸感的环境设计,支撑整体体验与视觉表达。 Design Systems & Methodology 构建场景设计逻辑,包括空间布局、视觉语言、设计原则及叙事关联。 建立并持续完善场景设计规范,包括尺度体系、模块化原则、细节密度及视觉引导等。 在设计中平衡视觉表现、空间可读性及长期内容扩展需求。 Spatial Design & Collaboration 与跨职能团队紧密合作,确保场景设计满足空间体验及整体设计目标。 设计清晰的视觉引导与空间层级,提升整体体验及信息传达效率。 在空间规划过程中充分考虑功能分区、视觉可读性及制作可行性。 Cross-functional Collaboration…
The opening lines of the posting. The rest is on Riot Games’s careers page.
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