Principal Engineer, Studio Builder Tools is open at Roblox in San Mateo, CA, United States. The posting gives a salary of $345K - $399K. Posted on May 6, 2026, and still on Roblox’s careers page when we last checked, on Nov 14, 2026.
About the role
, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide! You will: Work on various interactive tools for Roblox game developers Define architecture and implement reusable tooling frameworks Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions Design and execute on the architecture and…
The opening lines of the posting. The rest is on Roblox’s careers page.
Hiring at Roblox
Roblox has 271 open roles right now, 4 of them remote. Most are in Engineering, Data & Research and Security. The median advertised salary across its roles with a published range is $269K. See all its roles

