Principal Animation Artist - Unpublished R&D Product is open at Riot Games in Shanghai, China. Posted on Oct 14, 2026, and still on Riot Games’s careers page when we last checked, on Nov 14, 2026.
About the role
Drive the quality and direction of gameplay animation, ensuring a high bar for responsiveness, clarity, and cohesion. Own and evolve multiple player-facing animation systems, ensuring scalability and consistency across features. Define and establish animation best practices, workflows, and quality standards for the team. Partner with design, engineering, and technical art to shape animation systems and influence…
The opening lines of the posting. The rest is on Riot Games’s careers page.
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