Level Designer is open at Spellbrush in San Francisco or Tokyo. The posting gives no salary; similar roles in the United States advertise a median of $183K. Posted on Aug 1, 2025, and still on Spellbrush’s careers page when we last checked, on Nov 14, 2026.
About the role
Use our in-house level design tools in Unity to create fun tactics missions. Design enemies, terrain effects, and mission objectives for your missions. Playtest your missions and iterately improve them. Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the level content in the…
The opening lines of the posting. The rest is on Spellbrush’s careers page.
Hiring at Spellbrush
Spellbrush has 11 open roles right now. Most are in Engineering, Data & Research and Design. See all its roles
